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Optics

Benjamin Crowell · Simple Nature Ch. 9 · CC BY-SA 3.0

Light reflects, refracts, diffracts, and interferes. Snell's law governs refraction. Lenses form images by bending light. Diffraction and interference reveal the wave nature of light.

Reflection

The law of reflection: the angle of incidence equals the angle of reflection, both measured from the normal to the surface. This is the simplest optical law and follows from wpFermat's principle: light takes the path of least time.

Scheme

Refraction and Snell's law

When light crosses a boundary between two media, it bends. Snell's law: n1 * sin(theta1) = n2 * sin(theta2), where n is the index of refraction (n = c/v). Light bends toward the normal when entering a denser medium. Beyond the critical angle, light reflects totally: this is how fiber optics and diamonds work.

F parallel rays converging lens focuses to a point Snell's law at each surface
Scheme

Lenses

A lens uses refraction at two curved surfaces to bend light. The thin lens equation: 1/f = 1/d_o + 1/d_i, where f is the focal length, d_o is the object distance, and d_i is the image distance. Positive d_i means a real image (on the other side); negative means virtual (same side as object).

Scheme

Diffraction and interference

Waves bend around obstacles (diffraction) and combine constructively or destructively (interference). For a double slit with spacing d, bright fringes appear where d * sin(theta) = m * lambda, with m = 0, 1, 2, ... This pattern proved that light is a wave. Single-slit diffraction produces a central maximum with weaker side lobes.

Scheme
Neighbors

Foundations (Wikipedia)

Translation notes

The thin lens equation assumes a thin lens (thickness much less than focal length) and paraxial rays (close to the optical axis). Real lenses have aberrations. The double-slit formula assumes far-field (Fraunhofer) diffraction, where the screen is far from the slits. Crowell develops near-field (Fresnel) diffraction as well. Our Scheme code computes fringe angles but not the full intensity pattern, which requires summing phasors.