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Probability and Expected Value

Nordstrom, Introduction to Game Theory §2.3 · nordstrommath.com · CC BY-SA 4.0

A mixed strategy assigns probabilities to pure strategies. The expected value is the weighted average payoff: multiply each outcome by its probability and sum. A game is fair when the expected value is zero.

Probability over strategies

When a player randomizes, each pure strategy gets a probability. The probabilities must sum to 1. A probability distribution over strategies is the simplest object in mixed-strategy game theory. The same machinery applies to jkone-shot bidding, where a bidder chooses a bid under uncertainty about the competition.

0 0.5 1.0 Rock 0.2 Paper 0.5 Scissors 0.3 probabilities sum to 1.0
Scheme

Expected value

The expected value of a game is what you'd average per play over many repetitions. Multiply each outcome's payoff by its probability, then sum. If the expected value is zero, the game is fair. If it's negative, the house wins on average.

Scheme

Expected value of a mixed strategy

When both players mix, the expected payoff is the weighted average over all strategy combinations. Each cell of the payoff matrix contributes its payoff times the product of both players' probabilities for that cell.

Scheme

Notation reference

Symbol Scheme Meaning
P(E)pProbability of event E, between 0 and 1
E(X)(expected-value ...)Expected value: weighted average payoff
sigma(make-mixed-strategy ...)Mixed strategy: probability distribution over actions
E(X) = 0(= ev 0)Fair game: neither player has an edge
Neighbors

Nordstrom series

Foundations (Wikipedia)

Source: Nordstrom §2.3. Licensed CC BY-SA 4.0.