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Zero-Sum Games

Jennifer Nordstrom · CC BY-SA 4.0 · §1.3 Zero-Sum Games

In a zero-sum game, the payoffs in every outcome add to the same constant. One player's gain is exactly the other's loss. The total is fixed. The only question is how it splits.

What makes a game zero-sum

A game is zero-sum when every payoff vector (a, b) satisfies a + b = c for the same constant c. Usually we normalize so that a + b = 0, giving payoff vectors of the form (a, -a). Matching Pennies is zero-sum. Prisoner's Dilemma is not.

+3 P1 -3 P2 +3 + (-3) = 0 zero-sum: total payoff is always zero
Scheme

Why zero-sum matters

In a zero-sum game, you only need one number per cell. If P1 gets +3, P2 gets -3 automatically. This simplifies the matrix and makes analysis easier. Nordstrom writes the matrix with just P1's payoffs. P2's payoffs are the negatives.

Scheme

Equilibrium pairs

An equilibrium pair is a pair of strategies where neither player benefits from switching. In a zero-sum game, Player 1 wants to maximize the cell value. Player 2 wants to minimize it. An equilibrium is a cell that is both the maximum of its column and the minimum of its row: a saddle point.

Scheme

Notation reference

Term Scheme Meaning
Zero-sum(zero-sum? payoff-fn s1 s2)All payoff vectors sum to the same constant
Saddle point(find-saddle-points matrix)Min of row AND max of column
Equilibrium pair(row, col)Neither player benefits from switching
Simplified matrix'((a b) (c d))P1 payoffs only. P2 = negative.
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Related paper pages

  • 🍞 Hedges 2018 — compositional game theory handles both zero-sum and non-zero-sum

Foundations (Wikipedia)

Ready for the real thing? Read Nordstrom §1.3. The poker and cake-cutting examples make it concrete.